This is the conversion that got me to thinking about starting a blog. I've been sitting on it for about a year so it's about time...
This is the start of what I cobbled together from conversations there and independent work done tinkering at the gaming table.
The first thing that needed tweaked to fit the SW universe was Health & Composure. Even though 30s pulp movies were big influences for the movie series I didn't feel as though the default damage track system quite fit. Here's what we came up with:
Physical Stress
- 5 boxes
- Treat as hit points
Composure Stress
- 5 boxes
- Treat as hit points
- Each box may be tagged (burned) for +3. This is considered a Dark Side action. More on this later.
Consequences
Buy off stress with Consequences:
- Minor -2 stress
- Medium -4 stress
- Severe -6 stress
Next up: Skills
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