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Showing posts from June, 2012

Chomping at the bit for Runequest 6

I've been finding myself chomping at the bit for the release of Runequest 6 . I already own both versions of Mongoose Runequest, Legend, and the big gold BRP book so why the interest in 6? To be honest, at first I wasn't intrigued but I've come around. Back in the day of shopping for RPGs at Walden Books I don't know if I ever saw Runequest on the shelf. I think I remember an ad or two in Dragon Magazine which helped build for me a sort of mystique for the game. When Mongoose Runequest 1 was released I was on the lookout for a gritty fantasy system. I loved it while some long time Runequest fans battled it out online. On top of enjoying the game for itself, Mongoose Runequest exposed me to other D100 games. When the big gold book from Chaosium was released I scooped it up to build on the MRQ game that I was running along with OpenQuest. I wasn't disappointed. A few years later, Mongoose announced that they were re-releasing Runequest and they did a heck of a j...

Part 2: The Funnel With Advanced Fighting Fantasy 2

After dinner we picked up right back up where we stopped... Cole knew that they needed more bodies to build the ranks and with having no luck recruiting in the village he called in some favors from his army connections. The new recruiting roll went very well. Instead of rolling low for success we use the roll-high option with 15 as the base target number. As GM I adjudicated the great roll using the margin of success (> 15) as a rule of thumb. The result was that Cole now had a small host of warriors at his command one of which became a named PC - Edmond, a soldier who has seen much of the world. The rest were treated as henchmen of sorts in the classic D&D sense. AFF2 makes this incredibly easy to do: Skill 7, Stamina 7. With their ranks swollen, the original cadre of adventurers are now confident that they can take the hall and expel whatever dwells there. They split up into two asymmetrically sized teams. The smaller team took the side entrance that was tried earlier ...

Part 1: The Funnel With Advanced Fighting Fantasy 2

With me working extra long hours we haven't played anything in months. It got to the point where I said, "That's it! We're playing something this weekend!" That got the thumbs-up so it was a go. What to do. What to do... We have a really neat game world under development that we started playing in with Lamentations of the Flame Princess and continued under Dungeon Crawl Classics. At one point we even used Microscope to help us build the game world's mythology. Which, by the way, is a really great way to do it. With the setting determined I needed a location. Fixing that that was easy. I used the random dungeon generator found in the AFF2 book. Instead of creating a dungeon I created an abandoned great hall where the roof had begun falling in creating obstructions and pathways. Stuart Lloyd  posted a comment to one of my Dungeon Crawl Classics posts about porting the idea of The Funnel to Advanced Fighting Fantasy.  It's pretty nifty and qui...

Dungeon World on Kickstarter

Dungeon World is up on Kickstarter . It's a great game so head on over and check it out.