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Showing posts from June, 2011

Memories of The Forest of Doom

Advanced Fighting Fantasy landed on the doorstep yesterday. I'm only about half way through but I'm absolutely loving it. I played the game books as a kid and extrapolated from them a stand-alone system when I didn't even properly know what an RPG was. The 1989 version never made it to my hands which makes this reading adventure all the more fantastic. More to come.

Bulldogs!

I just finished reading Bulldogs! and I have to say that it does indeed kick some serious rump. First off, I have to say that I'm a big, big fan of FATE 3.0. Ever since Spirit of the Century landed in my lap I've been running all sorts of games with the engine; everything from Lord of the Rings to Star Wars to Macross. This is the first FATE release since Diaspora to really grab me. Why? Because it hews back toward Spirit of the Century while bringing a refined sense of, well, sensibility and guidance. The turn back toward SotC tacks closer to my heart. I love that full-wide-open feeling that I get when contemplating and running a game. While reading Bulldogs! I couldn't help think about mashups with both Diaspora and Starblazer Adventures. From Diaspora will come clusters as well as the mini-games. I'm not sure how to run social combat without them anymore. And I can easily see going the other way - using Diaspora for the base while pulling over gear and Resources fr...

Old School Response

I've been reading as many responses to the release of Goodman Games Dungeon Crawl Classics RPG as I could since the game has piqued my interest. A few observations: More than once the use of Zocchi Dice was described as a gimmick. In 1974 D&D must have been hella-gimmicky. What were they thinking? And I've noticed a sense of anxiety over following various game approaches and rules. Guys, we're talking about a game that's about OLD SCHOOL gaming. Don't worry about Every-Single-Rule. If something doesn't sit quite right with you then don't use it or change it. If you roll something on a chart that doesn't quite fit then roll again. If you feel like making your changes is too much work and it'd be easier to play what you already have then it's a piece of cake. Now, to finally check out the game itself.