Sunday, June 28, 2009

Friday, June 26, 2009

Mecha Game Requirements

Introduction:Off and on (mostly off) for the last year I've been working on a FATE based mecha (Macross) game. Each attempt mostly ended in frustration mostly because I didn't have a clear vision. Instead of continuing to flounder I decided to put together a formal requirements and evaluation document....

Chroncia Feudalis Fantasy Hack: Magic

Last night I ran a mini test session where Jip the gnome goblin slayer and his human friend Siggurd are tracked down a party of goblins that were led by a goblin shaman. We approached magic the way we did when playing Middle Earth with Spirit of the Century but with some CF specific tweaking. A magic...

Thursday, June 18, 2009

Caught By Surprise

I ran a short session of White Box Swords & Wizardry the other night and was caught by surprise. The oldest and best serving hireling, the map maker was killed during an attack that seemed to be out of the blue. Now the party is wondering how to approach his family about it because they feel terrible....

Sunday, June 14, 2009

Monday, June 1, 2009

Mouse Guard: Everything From Small Stuff To Warfare

Last night I ran the most excellent Mouse Guard hack called Realm Guard and it was incredible. There was only one player so she was running both a recruit and the recruit's mentor. There was also a captain character that both of us played when required.So much ground was covered and so much story...