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Experimental Swords & Wizardry Complete Character Sheet
Developing low tech character sheets is a great way to explore user experience design. For such a foray, I chose to create a sheet for Swords & Wizardry Complete. It's very much an experiment and a work in progress. One goal is to provide as much affordance to the player as possible, all the way from basic through expert. The sheet should help introduce new players to the game while remaining useful as their S&W expertise grows.That route runs through simplicity, more specifically, the ability to customize the core sheet by hand. Old school games like Swords & Wizardry tend to see a lot of house ruling. The character sheet has to have flexibility built-in in order to accommodate things that may not be anticipated during development. Also, can one sheet be used by all classes as-is while fulfilling all the necessary functionality? As the designer, I'd like the sheet to look like something more than an artifact of play at the game table. If it could be seen in t...
Mouse Guard: Everything From Small Stuff To Warfare
Last night I ran the most excellent Mouse Guard hack called Realm Guard and it was incredible. There was only one player so she was running both a recruit and the recruit's mentor. There was also a captain character that both of us played when required. So much ground was covered and so much story told in such a short amount of time (about 2.5 hours) that it was stunning. Here's the ground that we covered: Recruit Gayle is on a simple mission to deliver a sealed letter to a hermit who is known for his eclectic wisdom. It was part of her endeavor to prove herself to the guard. A pathfinder roll is unexpectedly failed so a twist is introduced. A bandit ambushes the recruit within sight of the hermit's abode and demands her cloak. As well as some loot the bandit is out for blood while the recruit simply wants to drive him off. With the stakes set we enter into a conflict. The recruit successfully drives off the bandit (losing only 1 die from her disposition) and immed...
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