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Showing posts with the label CF Fantasy Hack

Chroncia Feudalis Fantasy Hack: Magic

Last night I ran a mini test session where Jip the gnome goblin slayer and his human friend Siggurd are tracked down a party of goblins that were led by a goblin shaman. We approached magic the way we did when playing Middle Earth with Spirit of the Century but with some CF specific tweaking. A magic user's potential casting pool: Skill: (Command or Perform depending on the spell) Tool: (i.e. Magic staff) Aspect: (i.e. Dark Arts D8) Casting a spell costs a point of Ardor and includes invoking the Aspect: Dark Arts D8. Casting was handled much like maneuvers and inflicting conditions. Spells are also able to create tools on the fly. A single success creates a D6 tool, double D8 tool, triple D10 pool just like conditions. As Siggurd's arrows were killing goblins, on the fly the shaman created a magical camouflage cloak D6 that would be crucial for his eventual escape. All the while Jip was sneaking on a flanking maneuver hoping to get close enough to launch an attac...

Chronica Feudalis Fantasy Hack: Scaling Beyond The Natural

So far we've statted up ogre chieftans and orcs and they're nasty stuff. But they sit near the top of the scale and do not leave much room for things such as well, dragons. We tried a few different approaches at scaling beyond D20 which is as good as it gets in Chronica Feudalis. D20 perfectly fits the natural world but like I said we're modeling fire breathing creatures here. We tried rolling an extra die with multiple ways of influencing the skills/tools/traits but it didn't feel right so we ditched it for a couple of reasons. First it always felt like we didn't have enough dice. Second and most important, it hurt the clean elegance of the core system. Keeping track of the different types of dice caused undue confusion. What was a fast clean resolution system became cluttered. The next idea was to add flat bonus to anything that was higher in scale than D20. This is what we went with. The next step was to determine how large the bonuses should be. Bonus ...

Chronica Feudalis Fantasy Hack

We started up a side fantasy game using the FATE inspired engine found in Chronica Feudalis . One of our test characters, Jip the gnome teams up with a human named Siggurd on a mission to hunt down an ogre chieftain who has assembled a war host that is about to unleash its wrath on the local human settlements. Ogre Chieftain Vigor: 4 Ardor: 3 Skills: Brawl D20 Fitness D20 Strike D10 Command D8 Sense D6 Everything else D4 Tools: Club D10 Hide armor D6 Aspects: Massively strong D8 Proven by challenge D8 Lumbering D8 We decided that he should have an entourage (Agents in CF parlance) of orcs. We decided to make the appearance of orcs something that is frightening in the setting and not at all common so they always appear as either agents or antagonists. Orc Agent Vigor: 2 Skills: Chase D6 Combat D6 Parley D4 Subterfuge D8 Tools: Orc scimitar D6 Orc bow D8 Quiver D6 Orc armor D8 Club D6 Hobnailed boots D6 Night vision D6 To facilitate writing up an orc protagonist we put together an orc...