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Showing posts from August, 2026

3...2...1 The Amplitude Engine Has Launched!

It's a go! The Amplitude Engine — v0.9.0-RC4 is live on itch.io and Gumroad right now. Long-time readers might remember where this started — me spinning my wheels back in 2016, staring at EABA, Fudge, and Open D6/Mini-Six, trying to decide which universal system to build on. Fudge won, kinda. It just took a while to having a book you can hand someone. And then last June I posted the guts of the thing — Amp scores, Outcome Tables, the whole apparatus. If you read that post, some of this is going to look different. The core idea survived; the execution got a lot leaner. That's what a year of actually running it at the table will do to a system. One formula, every kind of conflict Here's what's left after all that sanding: OB − DB + Power + 4dF = Total Result Offense, minus defense, plus power, plus a roll of the dice. That's it. A sword fight, a whispered lie, a chase through the forest — they all resolve through the same equation. Learn it once and you'v...