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Spiffing Up The Place

If you've been around for a while you may have noticed that I've spiffed the place up a bit. I kept putting off theming Platonic Solid because I had to learn how Blogger did things and I already had tons of stuff like it on my plate. One day last week I woke up and the old look finally got to me. It had to go. So, I jumped in with my trackpad and keyboard in hand and voila! There's still some tinkering to be done but so far, so good.

Picked Up Honor + Intrigue

I recently picked up Honor + Intrigue  which is based on the game engine found in Barbarians of Lemuria.  Instead of playing a barbarian who crushes those in his way to hear the lamentation of the women you play a character who hums a baroque tune that dances around the glissade of flashing steel. I'm a fan of Barbarians of Lemuria and even though it does sword and sorcery just about perfectly I don't run it often because I like combat systems that provide a bit more tactical oomph. Honor + Intrigue deftly provides that and more. It's got fencing schools and maneuvers that build on top of a tactical advantage system that really makes combat hum. We've only run a couple of test encounters but the game has gotten two thumbs up. It doesn't hurt that I met my wife on a fencing strip. Our real life experience helped us get up to speed rather quickly. Terminology never got in the way. In fact, it helped. The plan is to run a mini-campaign of 3-5 sessions. Where it g...

Experienced at 1st Level?

When playing Dungeon Crawl Classics it sure feels like it. Last night we sat down and did a test encounter with Gareth the woodsman turned 1st level warrior and a new character, Henrik a 1st level cleric. Both were played by my wife. I randomly determined the opposition force and it came up 5 dark creatures of chaos. The exact same composition as what killed three 0-level characters in a single round in the previous session. Uh oh. How would it go this time with just two 1st level characters? Turns out that Gareth's new warrior abilities are difference makers. The boost to initiative and the attack die, even though it is only 1d3, allowed him to take the fight to the enemy versus trying to manage the situation and hope for the best. You really appreciate that 1d3 because you didn't have anything like it before. We even had our first mighty deed of arms. One of the dark creatures was disarmed by Gareth with a stroke of his blade and left to totter till it was the last...

Dungeon Crawl Classics Followup: The Funnel

In a previous post I introduced the 0-level PCs who were part of the game; Thorek the dwarf, Gareth the woodsman, Saul the cobbler, and Mithra the alchemist. The second session was non-stop survival by the skin of their teeth. The 1 HP cobbler was the game changer who once again stepped up saving his party's bacon. It was amazing. At the end the entire party was low double digit XP away from hitting 1st level. It looked like all of them were going to make it. But then we played the third session. The mission of the third session was to make their way to a clerical order named The Haligesith. They're a growing power in the area and must be warned about the strange going-ons along the old forest road. After a night resting up in a roadside temple they set out fresh. The day starts out a little cool but sunny. Daylight passes virtually uneventful except for when they got twisted around on a side road. It all started to look the same. As the sun went down so did the t...

Finally Played Dungeon Crawl Classics

I finally got around to playing Goodman Games Dungeon Crawl Classics last night and I gotta say that it was fun. The first time I read the game I was turned off by some things. No, not the weird dice. I loved that idea. I was instead turned off by the 3rd Edition-isms so I tucked it into my hard drive thinking that DCC would remain a curiosity. For whatever reason the game came up in conversation and we decided to give it time at the table. Of course we started with the funnel; 4 characters run by a single player, my wife. They are: Thorek the dwarf, Gareth the woodsman, Saul the cobbler and Mithra the alchemist. Hit points ran the full gamut, from 1 to 5. Gareth the woodsman knows Thorek the dwarf who knows a guy who has a map for sale. Saul the cobbler and Mithra the alchemist are kin who set out to adventure for the legendary wealth that's "out there". They have a meeting set at the road house on the old forest road. Thorek who has known those who have set abroad ...

The (Swords & Wizardry) Ultimate Christmas 2011 Boxed Set

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With Swords & Wizardry being such a hit with my niece and nephew , my wife and I decided to put something together for them as a Christmas Gift. The result is the Ultimate Christmas 2011 Boxed Set.

D&D With Kids

Over the Thanksgiving holiday I ran an impromptu game with my niece (7) and nephew (9). I fully expected the 9 year old to get into the game and he did but the 7 year old took it to a different level of sophistication. When I first explained the concept of an RPG to the kids I told them that it was a fantasy game where you create a character and play in a story. My nephew asked if it was something that you did on the Wii. My niece corrected him. She announced that it's when you create a fairytale and play it out with your character. Along with the niece and nephew, their mom who used to game with me when we were kids jumped into the game along with my wife who games with me now. I chose Swords & Wizardry WhiteBox for its fast and loose nature based on rulings. No stock characters here. I wanted the kids to have the ability to craft their characters from the very start. We began with rolling 3D6 for attributes and went right to starting gold and equipment. They loved picki...