Saturday, August 7, 2010

I was wrong about D6

A long time ago in a junior high far, far away...

I played WEG Star Wars with my good friend Rick Demnovich. It was a fantastic experience. I still remember the great story lines and my love for the books. Then my family moved. Being unmoored from my first ever group I slowly drifted away from gaming. Twelve years went by.

Every now and then I'd pick up a book and flip through it. Most often it would be an old Palladium Robotech or WEG Star Wars title. I didn't know any gamers and I couldn't manage to really wrangle anyone around me to play. But I couldn't part from those old things.

Renaissance!

I began fencing at the local YMCA and little did I know that it would be chock-full of gamers. Where am I going with all of this? Well, upon introduction to other people who played I quickly became part of a group. I jumped back into gaming head first and discovered all kinds of different games (including LARP) that came out while I wasn't paying attention. Once the landscape was surveyed for what-was I began to to explore the indie game frontier. I had and still have a lot of fun with those discoveries. In fact, I'm still not done standing on my tip-toes trying to take a peek over the gaming horizon.

While doing some reconnoitering I saw that D6 was going to be released under an open license and I shrugged, writing it off as a has-been - just another artifact from my early days of playing roleplaying games. You see, more than once I did try to go back to the games that I loved but I could not reconnect with the experiences that were in my head and my heart. Granted most of these attempts were cursory and the experiences of old likely idealized but I said to myself, "At least I tried." So many games and so little time and all that.

The other day over at RPG.net I ran across Mini Six. I took a peek and was shocked. It contained the system-essence of those fond Star Wars gaming memories but it also fixed many of the things that inhibited my return to D6.

Last night my wife and I sat down and played a session in an ad hoc fantasy setting using the Mythic GM Emulator. The only D6 gaming material used is in the PDF, which by the way is very usable on an iPod. Danged near everything fit into my noggin at the same time. And we had a blast.

I really appreciate how material from varying genres is presented; modern, sci-fi, pulp, fantasy. The mix of brevity and wide applicability is very potent. I also consider it a lesson learned on design and content and the love of a game.

7 comments:

  1. Hmmm I may have to give d6 a second look.

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  2. Definitely check out Mini Six. You can tell that a lot of thought went into putting it together not only for what is in the book but also for it's well honed conciseness.

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  3. I also discovered Mini Six from that thread and it is seriously bringing back my fond memories of Star Wars d6 from my high school days. This is looking like a really sweet product.

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  4. I have been looking at D6 again myself. Having moved to north Raleigh I have been looking for gamers interested in trying new games, and so joined the local meetup group. So far no one has had any dealings with D6, but I considered running a "Try It Out" session for the group. Mini Six is a very cool product, and I would love to try it sometime. Maybe I will propose this to the group to see if I can generate some interest.

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  5. @AntiPaladin: Nooo problem.

    @ExCrusader: It really hits the spot.

    @Shane: I gotta make it out to the meetup group one of these days. Once my schedule settles down I'll be good to go.

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  6. Rick Demnovich is my husband! You can contact mevat mexcountryski@yahoo.com if you want me to reintroduce you :-)

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